Skyline Tavern

A blog of tabletop roleplaying game storytelling, character development, and world-building

Category: GM Zone

  • Five Forest Creatures for a Woodland Adventure

    Five Forest Creatures for a Woodland Adventure

    What forest creatures will you use for a woodland encounter? Who crosses your party’s path in an adventure through the woods? Are there sparse trees and cute toadstools with sun beams coming down from up above? Maybe you’re in a spooky, dark and misty forest, where moss hangs low off tree branches and it’s difficult…

  • What coastal creature will thwart your party of seafarers next?

    What coastal creature will thwart your party of seafarers next?

    A tropical beach, an island paradise, a seaside escapade. Whether your adventurers are getting ready to set sail or are chilling on the beach, danger can be anywhere! Here are some ideas for coastal creature encounters. 1. Giant hermit crab As you walk along the shoreline, you hear a *click click*, *click click*. One large…

  • Non-combat encounters for your jungle adventure session

    Non-combat encounters for your jungle adventure session

    Jungle encounters, traps and pitfalls are a must, whether you’re trekking through Eberron’s Q’barra, Faerun’s Chult, or Exandria’s Quoraska Jungle. While there are countless interesting plants, beasts, and enemies to hinder your players, sometimes you won’t want to interrupt a session’s flow by entering initiative. You don’t always need to have your party battle baddies…

  • Ten level 1 encounters that aren’t goblins

    Ten level 1 encounters that aren’t goblins

    You’re running a session for low level adventurers, what level 1 encounters do you throw their way? You could ambush them on the King’s road by a troupe of goblins. Or attack them with skeletons that come out of the walls in a dungeon crawl. You could throw zombies to mindlessly slam themselves against them…

  • Creepy monsters for your spooktastic oneshot

    Creepy monsters for your spooktastic oneshot

    Are you looking for some inspiration for your D&D Halloween one-shot? Or maybe you’re looking for some creepy undertones to your encounters.

  • NPCs and Backstories: preparing to run Tomb of Annihilation

    NPCs and Backstories: preparing to run Tomb of Annihilation

    In addition to combat, we let the party composition develop with some traps, simple puzzles, and a chance for roleplaying dialogue against the one-shot’s “big bad” at the end.